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From: | Bernd Casper |
Subject: | Re: Re: [fluid-dev] FS 1.1.2 alpha sound rendering issue |
Date: | Fri, 20 Aug 2010 08:52:27 +0200 |
Hello David, Chris,
many thanks for your notices.
I'm not at the organ construction console currently - I'll prepare
this soundfonts for reference, on Sunday. It's not downloadable, yet.
@David
I always work in a real-time scenario, and my observations base on the
relation of FS-1.1.2 alpha to F-1.1.1. release (what means, that I only place a
thread about things which were functioning formerly, in FS-1.1.1 release).
I've no experience with rendering files in a non-real-time scenario, perhaps
this should be tried by somebody who specializes in this. Therefore, I'll
provide the test soundfonts, additionally.
This example is run with 7x384 buffering, at 4TH interpolation (default). I
already experimented those, (8x512, 10x256) (7TH, LINEAR), but the crackling
remains.
@Chris
Yes, I think the loop is very small, indeed, in this sample (one to
two circles, I think) - so the assumption of really small loops is
right, indeed. I already stepped into that, by trying to construct the looping
by lengthening it with repeated circles, to have a longer looped area.
What I already can say, that I never use chorus in Soundfonts (as is in the
example), and the environment setting in my reference test recording are the
same for both synths.
In my intial post forgot to mention, that there are no problems with
that program in FS-1.1.1 release.
I'll report on Sunday.
Regards
Bernd.
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