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RE: [freesci-develop] Files to remove from the win32 dsw?


From: Michael C. Ferguson
Subject: RE: [freesci-develop] Files to remove from the win32 dsw?
Date: Mon, 25 Aug 2003 02:54:23 -0500

Hi all,

        I recently got FreeSCI -glutton compiling in Visual Studio 7.0 with
a few minor hacks. Basically, strtof() does not exist in MS VC so I
converted it to strtod(), I added some symbols to the exports file, and I
merged the new sfx/ and stopped the savegame/sound files from being
compiled. I'll try to submit diffs in the next few days; I have yet to even
test it against any games, so it may be a completely broken compile. I'll
let ya'll know...

Best regards,



Michael


-----Original Message-----
From: address@hidden
[mailto:address@hidden On Behalf Of
Christoph Reichenbach,,,
Sent: Sunday, August 24, 2003 6:15 PM
To: FreeSCI development mailing list
Subject: Re: [freesci-develop] Files to remove from the win32 dsw?

Hi,

> savegame.c and savegame.c*** (whatever the name) shouldn't be in there?

cfsml

You're right, they're obsolete in Glutton.

> What about sound.c and other sound files.
> 
> Errors occur on those savegame files and the sound files. (polled, etc)

The entire src/sound directory should not be used in Glutton and will be
removed at some point.


llap,
 Christoph


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