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Re: [Gnash-dev] does _height work??
From: |
strk |
Subject: |
Re: [Gnash-dev] does _height work?? |
Date: |
Tue, 10 Oct 2006 17:59:17 +0200 |
There seems to be another similar use in fontlib.cpp:502
// Transform the coords.
float x_scale = s_render_matrix.m_[0][0];
float y_scale = s_render_matrix.m_[1][1];
float x_offset = s_render_matrix.m_[0][2];
float y_offset = s_render_matrix.m_[1][2]
--strk;
On Tue, Oct 10, 2006 at 04:18:06PM +0200, Udo Giacomozzi wrote:
> Hi,
>
> I just noticed that the implementation of
> generic_character::get_height() seems to be wrong:
>
> virtual float get_height()
> {
> matrix m = get_world_matrix();
> float h = m_def->get_height_local() * m.m_[1][1];
> return h;
> }
>
> virtual float get_width()
> {
> matrix m = get_world_matrix();
> float w = m_def->get_width_local() * m.m_[0][0];
> return w;
> }
>
> m.m_[x][1] is the rotation and m.m_[x][0] is the scale. So, in theory
> get_width() should work as expected but get_height() should return a
> wrong value.
>
> Had no time to check this myself. Reading _height in ActionScript
> should return a wrong value.
>
> Can somebody check this, please?
>
> Udo
>
>
>
> _______________________________________________
> Gnash-dev mailing list
> address@hidden
> http://lists.gnu.org/mailman/listinfo/gnash-dev
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- [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/10
- Re: [Gnash-dev] does _height work??,
strk <=
- Re[2]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/10
- Re: [Gnash-dev] does _height work??, strk, 2006/10/10
- Re[2]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/10
- Re: Re[2]: [Gnash-dev] does _height work??, Martin Guy, 2006/10/10
- Re: Re[2]: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re: Re[2]: [Gnash-dev] does _height work??, strk, 2006/10/11
- Re: Re[2]: [Gnash-dev] does _height work??, Martin Guy, 2006/10/11
- Re[4]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/11
- Re[5]: [Gnash-dev] does _height work??, Udo Giacomozzi, 2006/10/11
- Re: Re[5]: [Gnash-dev] does _height work??, Martin Guy, 2006/10/11