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Re: [grt-talk] 0.2 issues


From: Jason Dagit
Subject: Re: [grt-talk] 0.2 issues
Date: Thu, 10 Jul 2003 23:31:17 -0700

I have no status to report.  I've been lazy w.r.t. grt.

Sorry,
Jason


Nikodemus Siivola wrote (on Sat, 5 Jul 2003 at 19:29 +0300):

 > It's been a while but I'm still alive and kicking.
 > 
 > As you may have noticed I've created a pre0_2-shader branch in the CVS
 > and have been working there, since there a some rather disruptive
 > refactorings I've been wanting to work on.
 > 
 > Most of the shader issues are resolving themselves in my head, but
 > unfortunately I cannot provide too much information on them besides
 > the CVS.
 > 
 > Work on octree's hasn't started, but the design is pretty much done.
 > 
 > I expect to be finished with the shader-stuff in a couple of weeks and
 > have the octrees by the end of august on the outside.
 > 
 > So, even though there was the tentative plan of putting 0.2 out in
 > June (heh), I suggest we reschedule for august.
 > 
 > What's your status?
 > 
 > Cheers,
 > 
 >  -- Nikodemus
 > 
 > PS. Re shaders: feel free to commit your stuff to CVS HEAD, I'll do a
 > merge as soon as the dust settles.
 > 
 > PPS. When you modify a file in a non-trivial manner, or create a new
 > one add your name to the copyright line.
 > _______________________________________________
 > Grt-talk mailing list
 > address@hidden
 > http://mail.nongnu.org/mailman/listinfo/grt-talk





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