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From: | Timothy H. Schilbach |
Subject: | RE: [Nel] libXML, the bane of my project... |
Date: | Thu, 30 Sep 2004 13:05:50 -0500 |
HI andi,
Well that did it!
I added that code snippet to the following file (top of them)
xmlschemastypes.c
xpath.c
xpointer.c
And recopiled them. Seems to have taken care of the issue. I also
learned this important lesson in working with VC++.
1. If you compile libraries using VC 7.1 and then try and use them in
a VC++ 6.0 project, you will get the ftol2 errors since ftol2.obj is a part of
VC 7.1 and is used in the background when compiling in VC 7.1. Since I did not
have access to the libraries that VC 7.1 had access too, it gave me those ftol2
errors.
2. Either you need to incorporate that line of code into each .c file
that you get the error with or compile everything with the same compiler.
I hope my mistake can help anyone else out there. Thank you very
much Andi as this allows me to explore how NEL is really put togeather. By
running the envirnments and see how all the libraries act, I can figgure out how
to incorportae my characters and my unique game functions into NEL.
Thank you all once again for your help and have a very blessed
day.
-Timothy
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