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Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes
From: |
Mark Cave-Ayland |
Subject: |
Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes |
Date: |
Tue, 25 Jun 2019 18:55:56 +0100 |
User-agent: |
Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Thunderbird/60.7.2 |
On 25/06/2019 16:56, Richard Henderson wrote:
> On 6/25/19 5:37 PM, Mark Cave-Ayland wrote:
>> The problem is that in tcg/tcg-op.h we define "DEF(dup2_vec, 1, 2, 0,
>> IMPLVEC |
>> IMPL(TCG_TARGET_REG_BITS == 32))" and in the last patchset dup2_vec isn't
>> introduced
>> until towards the end. Unfortunately it's not a simple as bringing the patch
>> forward
>> within the series to maintain bisectability because the current
>> implementation
>> depends on VMRG which only appears in the patch just before it...
>
> Ah, that would explain it. I admit I haven't looked at v5 that closely.
It's actually the same in both patchsets: I'm still playing with v4 at the
moment
since I have a few hacks in place to help me figure out what's going on.
>> Next to try and figure out what exactly is causing the fault. Just a quick
>> question
>> out of curiosity: is your Power9 system BE or LE?
>
> The Power9 is LE.
>
> I do have access to a Power7 BE system, and that worked last time I checked.
> I'll try that again tomorrow to be sure.
And here's where we are blowing up according to -d in_asm,op_out_asm:
IN:
0x00f22ca0: 101ffc84 vor v0, v31, v31
OP:
ld_i32 tmp0,env,$0xfffffff8
movi_i32 tmp1,$0x0
brcond_i32 tmp0,tmp1,lt,$L0
---- 00f22ca0
ld_vec v128,e8,tmp2,env,$0xd6b0
st_vec v128,e8,tmp2,env,$0xd4c0
movi_i32 nip,$0xf22ca4
movi_i32 nip,$0xf22ca4
movi_i32 tmp0,$0x10002
call raise_exception,$0x2,$0,env,tmp0
exit_tb $0x0
set_label $L0
exit_tb $0xa4e7f0c3
OUT: [size=96]
0xa4e7f120: 81dbfff8 lwz r14, -8(r27)
0xa4e7f124: 2f8e0000 cmpwi cr7, r14, 0
0xa4e7f128: 419c004c blt cr7, 0xa4e7f174
0xa4e7f12c: 3c400000 lis r2, 0
0xa4e7f130: 6042d6b0 ori r2, r2, 0xd6b0
0xa4e7f134: 7c5b10ce lvx v2, r27, r2
0xa4e7f138: 3c400000 lis r2, 0
0xa4e7f13c: 6042d4c0 ori r2, r2, 0xd4c0
0xa4e7f140: 7c5b11ce stvx v2, r27, r2
0xa4e7f144: 3dc000f2 lis r14, 0xf2
0xa4e7f148: 61ce2ca4 ori r14, r14, 0x2ca4
0xa4e7f14c: 91db016c stw r14, 0x16c(r27)
0xa4e7f150: 7f63db78 mr r3, r27
0xa4e7f154: 3c800001 lis r4, 1
0xa4e7f158: 60840002 ori r4, r4, 2
0xa4e7f15c: 3c000087 lis r0, 0x87
0xa4e7f160: 6000b618 ori r0, r0, 0xb618
0xa4e7f164: 7c0903a6 mtctr r0
0xa4e7f168: 4e800421 bctrl
0xa4e7f16c: 38600000 li r3, 0
0xa4e7f170: 4bfffef0 b 0xa4e7f060
0xa4e7f174: 3c60a4e7 lis r3, -0x5b19
0xa4e7f178: 6063f0c3 ori r3, r3, 0xf0c3
0xa4e7f17c: 4bfffee4 b 0xa4e7f060
Any ideas what might be going on here?
ATB,
Mark.
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/18
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/19
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Howard Spoelstra, 2019/06/20
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/22
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/22
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Aleksandar Markovic, 2019/06/23
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/25
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/25
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/25
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes,
Mark Cave-Ayland <=
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, BALATON Zoltan, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, BALATON Zoltan, 2019/06/26
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Richard Henderson, 2019/06/27
- Re: [Qemu-devel] [PATCH v4 0/7] tcg/ppc: Add vector opcodes, Mark Cave-Ayland, 2019/06/27