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Re: [PATCH] audio/jack: fix use after free segfault
From: |
Christian Schoenebeck |
Subject: |
Re: [PATCH] audio/jack: fix use after free segfault |
Date: |
Wed, 19 Aug 2020 17:51:57 +0200 |
On Mittwoch, 19. August 2020 14:51:52 CEST Geoffrey McRae wrote:
> >> > What latencies do you achieve BTW with Windows guests?
> >>
> >> Never tested, it's not the reason why I use jack.
> >
> > Surpring that you never checked the min. latency there, as you nailed
> > quite an
> > ambitous jack driver into QEMU which I just realize now. Must have been
> > splipped my awareness due to traffic.
>
> Sorry, I should have been clearer. I have tested windows and the latency
> is excellent, but I have never performed any empirical measurements.
/*
* ensure the buffersize is no smaller then 512 samples, some (all?) qemu
* virtual devices do not work correctly otherwise
*/
if (c->buffersize < 512) {
c->buffersize = 512;
}
So min. latency is 12ms @44.1 kHz.
> >> I get no stuttering issues like is commonly
> >> reported for ALSA and PA, and allows for a high degree of
> >> reconfigurability. The guest VM overall performs far better also as
> >> windows is never waiting on the audio device due to the decoupling
> >> provided by the ring buffer in my implementation.
> >
> > Yeah, looks good indeed!
The ringbuffer implementation looks a bit wild:
/* read PCM interleaved */
static int qjack_buffer_read(QJackBuffer *buffer, float *dest, int size)
{
assert(buffer->data);
const int samples = size / sizeof(float);
int frames = samples / buffer->channels;
const int avail = atomic_load_acquire(&buffer->used);
if (frames > avail) {
frames = avail;
}
int copy = frames;
int rptr = buffer->rptr;
while (copy) {
for (int c = 0; c < buffer->channels; ++c) {
*dest++ = buffer->data[c][rptr];
}
if (++rptr == buffer->frames) {
rptr = 0;
}
--copy;
}
buffer->rptr = rptr;
atomic_sub(&buffer->used, frames);
return frames * buffer->channels * sizeof(float);
}
On both sides there is no check whether one side is over/underrunning the
other side (rptr vs. wptr). I would really recommend using an existing
ringbuffer implementation instead of writing one by yourself.
And question:
static size_t qjack_write(HWVoiceOut *hw, void *buf, size_t len)
{
QJackOut *jo = (QJackOut *)hw;
++jo->c.packets;
if (jo->c.state != QJACK_STATE_RUNNING) {
qjack_client_recover(&jo->c);
return len;
}
qjack_client_connect_ports(&jo->c);
return qjack_buffer_write(&jo->c.fifo, buf, len);
}
So you are ensuring to reconnect the JACK ports in every cycle. Isn't that a
bit often?
Best regards,
Christian Schoenebeck
- [PATCH] audio/jack: fix use after free segfault, Geoffrey McRae, 2020/08/18
- Re: [PATCH] audio/jack: fix use after free segfault, no-reply, 2020/08/18
- Re: [PATCH] audio/jack: fix use after free segfault, Christian Schoenebeck, 2020/08/18
- Re: [PATCH] audio/jack: fix use after free segfault, Geoffrey McRae, 2020/08/18
- Re: [PATCH] audio/jack: fix use after free segfault, Christian Schoenebeck, 2020/08/19
- Re: [PATCH] audio/jack: fix use after free segfault, Geoffrey McRae, 2020/08/19
- Re: [PATCH] audio/jack: fix use after free segfault, Christian Schoenebeck, 2020/08/19
- Re: [PATCH] audio/jack: fix use after free segfault, Geoffrey McRae, 2020/08/19
- Re: [PATCH] audio/jack: fix use after free segfault,
Christian Schoenebeck <=
- Re: [PATCH] audio/jack: fix use after free segfault, Geoffrey McRae, 2020/08/19
- Re: [PATCH] audio/jack: fix use after free segfault, Christian Schoenebeck, 2020/08/20
- Re: [PATCH] audio/jack: fix use after free segfault, Gerd Hoffmann, 2020/08/19