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Re: [PATCH v3 02/13] tcg/s390x: Remove TCG_REG_TB
From: |
Ilya Leoshkevich |
Subject: |
Re: [PATCH v3 02/13] tcg/s390x: Remove TCG_REG_TB |
Date: |
Tue, 6 Dec 2022 20:29:47 +0100 |
On Thu, Dec 01, 2022 at 10:51:49PM -0800, Richard Henderson wrote:
> This reverts 829e1376d940 ("tcg/s390: Introduce TCG_REG_TB"), and
> several follow-up patches. The primary motivation is to reduce the
> less-tested code paths, pre-z10. Secondarily, this allows the
> unconditional use of TCG_TARGET_HAS_direct_jump, which might be more
> important for performance than any slight increase in code size.
>
> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
> ---
> tcg/s390x/tcg-target.h | 2 +-
> tcg/s390x/tcg-target.c.inc | 176 +++++--------------------------------
> 2 files changed, 23 insertions(+), 155 deletions(-)
Reviewed-by: Ilya Leoshkevich <iii@linux.ibm.com>
I have a few questions/ideas for the future below.
> diff --git a/tcg/s390x/tcg-target.h b/tcg/s390x/tcg-target.h
> index 22d70d431b..645f522058 100644
> --- a/tcg/s390x/tcg-target.h
> +++ b/tcg/s390x/tcg-target.h
> @@ -103,7 +103,7 @@ extern uint64_t s390_facilities[3];
> #define TCG_TARGET_HAS_mulsh_i32 0
> #define TCG_TARGET_HAS_extrl_i64_i32 0
> #define TCG_TARGET_HAS_extrh_i64_i32 0
> -#define TCG_TARGET_HAS_direct_jump HAVE_FACILITY(GEN_INST_EXT)
> +#define TCG_TARGET_HAS_direct_jump 1
This change doesn't seem to affect that, but what is the minimum
supported s390x qemu host? z900?
> #define TCG_TARGET_HAS_qemu_st8_i32 0
>
> #define TCG_TARGET_HAS_div2_i64 1
> diff --git a/tcg/s390x/tcg-target.c.inc b/tcg/s390x/tcg-target.c.inc
> index cb00bb6999..8a4bec0a28 100644
> --- a/tcg/s390x/tcg-target.c.inc
> +++ b/tcg/s390x/tcg-target.c.inc
> @@ -65,12 +65,6 @@
> /* A scratch register that may be be used throughout the backend. */
> #define TCG_TMP0 TCG_REG_R1
>
> -/* A scratch register that holds a pointer to the beginning of the TB.
> - We don't need this when we have pc-relative loads with the general
> - instructions extension facility. */
> -#define TCG_REG_TB TCG_REG_R12
> -#define USE_REG_TB (!HAVE_FACILITY(GEN_INST_EXT))
> -
> #ifndef CONFIG_SOFTMMU
> #define TCG_GUEST_BASE_REG TCG_REG_R13
> #endif
> @@ -813,8 +807,8 @@ static bool maybe_out_small_movi(TCGContext *s, TCGType
> type,
> }
>
> /* load a register with an immediate value */
> -static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
> - tcg_target_long sval, bool in_prologue)
> +static void tcg_out_movi(TCGContext *s, TCGType type,
> + TCGReg ret, tcg_target_long sval)
> {
> tcg_target_ulong uval;
>
> @@ -853,14 +847,6 @@ static void tcg_out_movi_int(TCGContext *s, TCGType
> type, TCGReg ret,
> tcg_out_insn(s, RIL, LARL, ret, off);
> return;
> }
> - } else if (USE_REG_TB && !in_prologue) {
> - ptrdiff_t off = tcg_tbrel_diff(s, (void *)sval);
> - if (off == sextract64(off, 0, 20)) {
> - /* This is certain to be an address within TB, and therefore
> - OFF will be negative; don't try RX_LA. */
> - tcg_out_insn(s, RXY, LAY, ret, TCG_REG_TB, TCG_REG_NONE, off);
> - return;
> - }
> }
>
> /* A 32-bit unsigned value can be loaded in 2 insns. And given
> @@ -876,10 +862,6 @@ static void tcg_out_movi_int(TCGContext *s, TCGType
> type, TCGReg ret,
> if (HAVE_FACILITY(GEN_INST_EXT)) {
> tcg_out_insn(s, RIL, LGRL, ret, 0);
> new_pool_label(s, sval, R_390_PC32DBL, s->code_ptr - 2, 2);
> - } else if (USE_REG_TB && !in_prologue) {
> - tcg_out_insn(s, RXY, LG, ret, TCG_REG_TB, TCG_REG_NONE, 0);
> - new_pool_label(s, sval, R_390_20, s->code_ptr - 2,
> - tcg_tbrel_diff(s, NULL));
> } else {
> TCGReg base = ret ? ret : TCG_TMP0;
> tcg_out_insn(s, RIL, LARL, base, 0);
> @@ -888,12 +870,6 @@ static void tcg_out_movi_int(TCGContext *s, TCGType
> type, TCGReg ret,
> }
> }
I did some benchmarking of various ways to load constants in context of
GCC in the past, and it turned out that LLIHF+OILF is more efficient
than literal pool [1].
> -static void tcg_out_movi(TCGContext *s, TCGType type,
> - TCGReg ret, tcg_target_long sval)
> -{
> - tcg_out_movi_int(s, type, ret, sval, false);
> -}
> -
> /* Emit a load/store type instruction. Inputs are:
> DATA: The register to be loaded or stored.
> BASE+OFS: The effective address.
> @@ -1020,35 +996,6 @@ static inline bool tcg_out_sti(TCGContext *s, TCGType
> type, TCGArg val,
> return false;
> }
>
> -/* load data from an absolute host address */
> -static void tcg_out_ld_abs(TCGContext *s, TCGType type,
> - TCGReg dest, const void *abs)
> -{
> - intptr_t addr = (intptr_t)abs;
> -
> - if (HAVE_FACILITY(GEN_INST_EXT) && !(addr & 1)) {
> - ptrdiff_t disp = tcg_pcrel_diff(s, abs) >> 1;
> - if (disp == (int32_t)disp) {
> - if (type == TCG_TYPE_I32) {
> - tcg_out_insn(s, RIL, LRL, dest, disp);
> - } else {
> - tcg_out_insn(s, RIL, LGRL, dest, disp);
> - }
> - return;
> - }
> - }
> - if (USE_REG_TB) {
> - ptrdiff_t disp = tcg_tbrel_diff(s, abs);
> - if (disp == sextract64(disp, 0, 20)) {
> - tcg_out_ld(s, type, dest, TCG_REG_TB, disp);
> - return;
> - }
> - }
> -
> - tcg_out_movi(s, TCG_TYPE_PTR, dest, addr & ~0xffff);
> - tcg_out_ld(s, type, dest, dest, addr & 0xffff);
> -}
> -
> static inline void tcg_out_risbg(TCGContext *s, TCGReg dest, TCGReg src,
> int msb, int lsb, int ofs, int z)
> {
> @@ -1243,17 +1190,7 @@ static void tgen_andi(TCGContext *s, TCGType type,
> TCGReg dest, uint64_t val)
> return;
> }
>
> - /* Use the constant pool if USE_REG_TB, but not for small constants. */
> - if (USE_REG_TB) {
> - if (!maybe_out_small_movi(s, type, TCG_TMP0, val)) {
> - tcg_out_insn(s, RXY, NG, dest, TCG_REG_TB, TCG_REG_NONE, 0);
> - new_pool_label(s, val & valid, R_390_20, s->code_ptr - 2,
> - tcg_tbrel_diff(s, NULL));
> - return;
> - }
> - } else {
> - tcg_out_movi(s, type, TCG_TMP0, val);
> - }
> + tcg_out_movi(s, type, TCG_TMP0, val);
> if (type == TCG_TYPE_I32) {
> tcg_out_insn(s, RR, NR, dest, TCG_TMP0);
> } else {
> @@ -1297,24 +1234,11 @@ static void tgen_ori(TCGContext *s, TCGType type,
> TCGReg dest, uint64_t val)
> }
> }
>
> - /* Use the constant pool if USE_REG_TB, but not for small constants. */
> - if (maybe_out_small_movi(s, type, TCG_TMP0, val)) {
> - if (type == TCG_TYPE_I32) {
> - tcg_out_insn(s, RR, OR, dest, TCG_TMP0);
> - } else {
> - tcg_out_insn(s, RRE, OGR, dest, TCG_TMP0);
> - }
> - } else if (USE_REG_TB) {
> - tcg_out_insn(s, RXY, OG, dest, TCG_REG_TB, TCG_REG_NONE, 0);
> - new_pool_label(s, val, R_390_20, s->code_ptr - 2,
> - tcg_tbrel_diff(s, NULL));
> + tcg_out_movi(s, type, TCG_TMP0, val);
> + if (type == TCG_TYPE_I32) {
> + tcg_out_insn(s, RR, OR, dest, TCG_TMP0);
> } else {
> - /* Perform the OR via sequential modifications to the high and
> - low parts. Do this via recursion to handle 16-bit vs 32-bit
> - masks in each half. */
> - tcg_debug_assert(HAVE_FACILITY(EXT_IMM));
> - tgen_ori(s, type, dest, val & 0x00000000ffffffffull);
> - tgen_ori(s, type, dest, val & 0xffffffff00000000ull);
> + tcg_out_insn(s, RRE, OGR, dest, TCG_TMP0);
> }
> }
>
> @@ -1332,26 +1256,11 @@ static void tgen_xori(TCGContext *s, TCGType type,
> TCGReg dest, uint64_t val)
> }
> }
>
> - /* Use the constant pool if USE_REG_TB, but not for small constants. */
> - if (maybe_out_small_movi(s, type, TCG_TMP0, val)) {
> - if (type == TCG_TYPE_I32) {
> - tcg_out_insn(s, RR, XR, dest, TCG_TMP0);
> - } else {
> - tcg_out_insn(s, RRE, XGR, dest, TCG_TMP0);
> - }
> - } else if (USE_REG_TB) {
> - tcg_out_insn(s, RXY, XG, dest, TCG_REG_TB, TCG_REG_NONE, 0);
> - new_pool_label(s, val, R_390_20, s->code_ptr - 2,
> - tcg_tbrel_diff(s, NULL));
> + tcg_out_movi(s, type, TCG_TMP0, val);
> + if (type == TCG_TYPE_I32) {
> + tcg_out_insn(s, RR, XR, dest, TCG_TMP0);
> } else {
> - /* Perform the xor by parts. */
> - tcg_debug_assert(HAVE_FACILITY(EXT_IMM));
> - if (val & 0xffffffff) {
> - tcg_out_insn(s, RIL, XILF, dest, val);
> - }
> - if (val > 0xffffffff) {
> - tcg_out_insn(s, RIL, XIHF, dest, val >> 32);
> - }
> + tcg_out_insn(s, RRE, XGR, dest, TCG_TMP0);
> }
> }
Wouldn't it be worth keeping XILF/XIFH here?
I don't have any numbers right now, but it looks more compact/efficient
than a load + XGR.
Same for OGR above; I even wonder if both implementations could be
unified.
> @@ -1395,19 +1304,6 @@ static int tgen_cmp(TCGContext *s, TCGType type,
> TCGCond c, TCGReg r1,
> if (maybe_out_small_movi(s, type, TCG_TMP0, c2)) {
> c2 = TCG_TMP0;
> /* fall through to reg-reg */
> - } else if (USE_REG_TB) {
> - if (type == TCG_TYPE_I32) {
> - op = (is_unsigned ? RXY_CLY : RXY_CY);
> - tcg_out_insn_RXY(s, op, r1, TCG_REG_TB, TCG_REG_NONE, 0);
> - new_pool_label(s, (uint32_t)c2, R_390_20, s->code_ptr - 2,
> - 4 - tcg_tbrel_diff(s, NULL));
> - } else {
> - op = (is_unsigned ? RXY_CLG : RXY_CG);
> - tcg_out_insn_RXY(s, op, r1, TCG_REG_TB, TCG_REG_NONE, 0);
> - new_pool_label(s, c2, R_390_20, s->code_ptr - 2,
> - tcg_tbrel_diff(s, NULL));
> - }
> - goto exit;
> } else {
> if (type == TCG_TYPE_I32) {
> op = (is_unsigned ? RIL_CLRL : RIL_CRL);
> @@ -2101,43 +1997,22 @@ static inline void tcg_out_op(TCGContext *s,
> TCGOpcode opc,
>
> case INDEX_op_goto_tb:
> a0 = args[0];
> - if (s->tb_jmp_insn_offset) {
> - /*
> - * branch displacement must be aligned for atomic patching;
> - * see if we need to add extra nop before branch
> - */
> - if (!QEMU_PTR_IS_ALIGNED(s->code_ptr + 1, 4)) {
> - tcg_out16(s, NOP);
> - }
> - tcg_debug_assert(!USE_REG_TB);
> - tcg_out16(s, RIL_BRCL | (S390_CC_ALWAYS << 4));
> - s->tb_jmp_insn_offset[a0] = tcg_current_code_size(s);
> - s->code_ptr += 2;
> - } else {
> - /* load address stored at s->tb_jmp_target_addr + a0 */
> - tcg_out_ld_abs(s, TCG_TYPE_PTR, TCG_REG_TB,
> - tcg_splitwx_to_rx(s->tb_jmp_target_addr + a0));
> - /* and go there */
> - tcg_out_insn(s, RR, BCR, S390_CC_ALWAYS, TCG_REG_TB);
> + tcg_debug_assert(s->tb_jmp_insn_offset);
> + /*
> + * branch displacement must be aligned for atomic patching;
> + * see if we need to add extra nop before branch
> + */
> + if (!QEMU_PTR_IS_ALIGNED(s->code_ptr + 1, 4)) {
> + tcg_out16(s, NOP);
> }
> + tcg_out16(s, RIL_BRCL | (S390_CC_ALWAYS << 4));
> + s->tb_jmp_insn_offset[a0] = tcg_current_code_size(s);
> + tcg_out32(s, 0);
> set_jmp_reset_offset(s, a0);
This seems to work in practice, but I don't think patching branch
offsets is allowed by PoP (in a multi-threaded environment). For
example, I had to do [2] in order to work around this limitation in
ftrace.
> -
> - /* For the unlinked path of goto_tb, we need to reset
> - TCG_REG_TB to the beginning of this TB. */
> - if (USE_REG_TB) {
> - int ofs = -tcg_current_code_size(s);
> - /* All TB are restricted to 64KiB by unwind info. */
> - tcg_debug_assert(ofs == sextract64(ofs, 0, 20));
> - tcg_out_insn(s, RXY, LAY, TCG_REG_TB,
> - TCG_REG_TB, TCG_REG_NONE, ofs);
> - }
> break;
>
> case INDEX_op_goto_ptr:
> a0 = args[0];
> - if (USE_REG_TB) {
> - tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_TB, a0);
> - }
> tcg_out_insn(s, RR, BCR, S390_CC_ALWAYS, a0);
> break;
>
> @@ -3405,9 +3280,6 @@ static void tcg_target_init(TCGContext *s)
> /* XXX many insns can't be used with R0, so we better avoid it for now */
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_R0);
> tcg_regset_set_reg(s->reserved_regs, TCG_REG_CALL_STACK);
> - if (USE_REG_TB) {
> - tcg_regset_set_reg(s->reserved_regs, TCG_REG_TB);
> - }
> }
A third benefit seems to be that we now have one more register to
allocate.
>
> #define FRAME_SIZE ((int)(TCG_TARGET_CALL_STACK_OFFSET \
> @@ -3428,16 +3300,12 @@ static void tcg_target_qemu_prologue(TCGContext *s)
>
> #ifndef CONFIG_SOFTMMU
> if (guest_base >= 0x80000) {
> - tcg_out_movi_int(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG, guest_base,
> true);
> + tcg_out_movi(s, TCG_TYPE_PTR, TCG_GUEST_BASE_REG, guest_base);
> tcg_regset_set_reg(s->reserved_regs, TCG_GUEST_BASE_REG);
> }
> #endif
>
> tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]);
> - if (USE_REG_TB) {
> - tcg_out_mov(s, TCG_TYPE_PTR, TCG_REG_TB,
> - tcg_target_call_iarg_regs[1]);
> - }
>
> /* br %r3 (go to TB) */
> tcg_out_insn(s, RR, BCR, S390_CC_ALWAYS, tcg_target_call_iarg_regs[1]);
> --
> 2.34.1
[1]
https://gcc.gnu.org/git/?p=gcc.git;a=commit;h=9776b4653bc4f8b568ea49fea4a7d7460e58b68a
[2]
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=de5012b41e5c900a8a3875c7a825394c5f624c05
[PATCH v3 06/13] tcg/s390x: Support MIE2 multiply single instructions, Richard Henderson, 2022/12/02