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[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Evacuat...
From: |
Joseph Simmons |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Evacuat... |
Date: |
Mon, 28 Feb 2005 18:34:14 -0500 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Joseph Simmons <address@hidden> 05/02/28 23:34:14
Modified files:
data/scenarios/Eastern_Invasion: Evacuation.cfg
Log message:
Having this scenario possible but unbalanced is better than having it
impossible, and I'm not even sure if i'll get to balancing before next version.
So i'm committing making it possible first.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg.diff?tr1=1.25&tr2=1.26&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.25
wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.26
--- wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg:1.25 Mon Feb 21
08:08:24 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Evacuation.cfg Mon Feb 28
23:34:13 2005
@@ -105,7 +105,7 @@
[unit]
description=Engineer
user_description= _ "Engineer"
- type=Mage
+ type=Red Mage
x,y=18,5
side=1
[/unit]
@@ -131,19 +131,15 @@
[/message]
[message]
description=Engineer
- message= _ "Fifty gold pieces."
+ message= _ "I aint charging gold - I wants protecshun from
these undead! They's d'stroy'd m' home, and there's nowhere safe f'r me to go!"
[/message]
[message]
description=Gweddry
- message= _ "Very well, but you only get it once the bridge is
down."
+ message= _ "Very well, we'll protect you from the undead. But
we can't help you until we get across this river. Now lets go!"
[/message]
[message]
description=Engineer
- message= _ "Deal. I c'n blow'er up once I get to that signpost
ov'r 'ere. That's where my eq'pment is."
- [/message]
- [message]
- description=Dacyn
- message= _ "All right, now everyone across the bridge! Anyone
left on this side when the bridge is exploded will be left to their own
devices!"
+ message= _ "Deal. I c'n blow'er up once I get to that signpost
ov'r dere. That's where my eq'pment is."
[/message]
[item]
image=items/signpost.png
@@ -170,138 +166,105 @@
[command]
[message]
description=Engineer
- message= _ "I believe you owe me some money
first."
+ message= _ "Alright! Blast'n time!"
[/message]
+ [sound]
+ name=gunshot.wav
+ [/sound]
+ [delay]
+ time=200
+ [/delay]
+ [sound]
+ name=gunshot.wav
+ [/sound]
+ [delay]
+ time=200
+ [/delay]
+ [sound]
+ name=gunshot.wav
+ [/sound]
+ [delay]
+ time=500
+ [/delay]
+ [sound]
+ name=fire.wav
+ [/sound]
[message]
- description=Gweddry
- message= _ "Here it is. Now blow up the bridge!"
+ speaker=narrator
+ message= _ "BOOM!!!"
[/message]
- [store_gold]
- side=1
- variable=gold
- [/store_gold]
+ [terrain]
+ x=8
+ y=16-19
+ letter=c
+ [/terrain]
[if]
- [variable]
- name=gold
- greater_than=49
- [/variable]
- [then]
- [message]
- description=Engineer
- message= _ "Alright! Blast'n
time!"
- [/message]
- [gold]
- amount=-50
- [/gold]
- [sound]
- name=gunshot.wav
- [/sound]
- [delay]
- time=200
- [/delay]
- [sound]
- name=gunshot.wav
- [/sound]
- [delay]
- time=200
- [/delay]
- [sound]
- name=gunshot.wav
- [/sound]
- [delay]
- time=500
- [/delay]
- [sound]
- name=fire.wav
- [/sound]
- [message]
- speaker=narrator
- message= _ "BOOM!!!"
- [/message]
- [terrain]
- x=8
- y=16-19
- letter=c
- [/terrain]
- [if]
- [have_unit]
- description=Gweddry
- x=1-31,1-20
- y=21-24,18-20
- [/have_unit]
- [else]
- [message]
-
description=Gweddry
- message= _
"Oops... I'm north of the bridge! That was bad planning on my part."
- [/message]
- [endlevel]
- result=defeat
- [/endlevel]
- [/else]
- [/if]
- [if]
- [have_unit]
- description=Dacyn
- x=1-31,1-20
- y=21-24,18-20
- [/have_unit]
- [else]
- [message]
-
description=Dacyn
- message= _ "You
idiot! You left me north of the bridge!"
- [/message]
- [endlevel]
- result=defeat
- [/endlevel]
- [/else]
- [/if]
- [if]
- [have_unit]
- description=Owaec
- x=1-31,1-20
- y=21-24,18-20
- [/have_unit]
- [else]
- [message]
-
description=Owaec
- message= _ "I'm
still north of the bridge, Gweddry! Why'd you blow it up!?!"
- [/message]
- [endlevel]
- result=defeat
- [/endlevel]
- [/else]
- [/if]
- [kill]
- x=0-31
- y=0-20
- side=1
- fire_event=yes
- animate=yes
- [/kill]
+ [have_unit]
+ description=Gweddry
+ x=1-31,1-20
+ y=21-24,18-20
+ [/have_unit]
+ [else]
[message]
description=Gweddry
- message= _ "Good, we have
escaped from these orcs. Now we have to go south. I think the undead probably
aren't as numerous this far west, so we won't get immediately killed, anyway."
+ message= _ "Oops... I'm north
of the bridge! That was bad planning on my part."
[/message]
+ [endlevel]
+ result=defeat
+ [/endlevel]
+ [/else]
+ [/if]
+ [if]
+ [have_unit]
+ description=Dacyn
+ x=1-31,1-20
+ y=21-24,18-20
+ [/have_unit]
+ [else]
[message]
- description=Engineer
- message= _ "I ain't goin' to be
going with yah. Best o' luck t'yah!"
+ description=Dacyn
+ message= _ "You idiot! You left
me north of the bridge!"
[/message]
- [kill]
- description=Engineer
- [/kill]
[endlevel]
- result=victory
- bonus=yes
+ result=defeat
[/endlevel]
- [/then]
+ [/else]
+ [/if]
+ [if]
+ [have_unit]
+ description=Owaec
+ x=1-31,1-20
+ y=21-24,18-20
+ [/have_unit]
[else]
[message]
- description=Engineer
- message="Ya can't afford it.
Try again later."
+ description=Owaec
+ message= _ "I'm still north of
the bridge, Gweddry! Why'd you blow it up!?!"
[/message]
+ [endlevel]
+ result=defeat
+ [/endlevel]
[/else]
- {CLEAR_VARIABLE gold}
[/if]
+ [kill]
+ x=0-31
+ y=0-20
+ side=1
+ fire_event=yes
+ animate=yes
+ [/kill]
+ [message]
+ description=Gweddry
+ message= _ "Good, we have escaped from these
orcs. Now we have to go south. I think the undead probably aren't as numerous
this far west, so we won't get immediately killed, anyway."
+ [/message]
+ [message]
+ description=Engineer
+ message= _ "I'll be followin' yah from now on.
Hope yah can get to Weld'n an' all so I c'n stop runnin'..."
+ [/message]
+ [endlevel]
+ result=victory
+ bonus=yes
+ [/endlevel]
[/command]
[/option]
[option]
@@ -332,10 +295,7 @@
[/message]
[message]
description=Engineer
- message= _ "What? Y'got no need a me se'vices? I quit!"
+ message= _ "Verah' well. I'm still gonna foll'w you, thou'.
Still need to su'vive!"
[/message]
- [kill]
- description=Engineer
- [/kill]
[/event]
[/scenario]