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[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Approac...
From: |
Joseph Simmons |
Subject: |
[Wesnoth-cvs-commits] wesnoth/data/scenarios/Eastern_Invasion Approac... |
Date: |
Sat, 11 Jun 2005 12:56:07 -0400 |
CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Joseph Simmons <address@hidden> 05/06/11 16:56:07
Modified files:
data/scenarios/Eastern_Invasion: Approaching_Weldyn.cfg
Log message:
The AI had _way_ too much gold. I about cut it in half.
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg.diff?tr1=1.15&tr2=1.16&r1=text&r2=text
Patches:
Index: wesnoth/data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg
diff -u wesnoth/data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:1.15
wesnoth/data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:1.16
--- wesnoth/data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:1.15 Fri Jun
10 14:29:25 2005
+++ wesnoth/data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg Sat Jun
11 16:56:07 2005
@@ -57,7 +57,7 @@
canrecruit=1
controller=ai
recruit=Skeleton,Skeleton Archer,Ghost
- {GOLD 400 500 600}
+ {GOLD 250 300 350}
recruitment_pattern=fighter,archer,scout
team_name=bad
{AI_STUFF}
@@ -71,7 +71,7 @@
canrecruit=1
controller=ai
recruit=Walking Corpse,Vampire Bat,Skeleton,
- {GOLD 400 500 600}
+ {GOLD 250 300 350}
recruitment_pattern=fighter,fighter,scout
team_name=bad
{AI_STUFF}
@@ -85,7 +85,7 @@
canrecruit=1
controller=ai
recruit=Revenant,Bone Shooter,Wraith
- {GOLD 500 600 750}
+ {GOLD 300 350 400}
recruitment_pattern=fighter,archer,scout
team_name=bad
{AI_STUFF}