adonthell-artwork
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [Adonthell-artwork] first new res anim


From: walther-franks
Subject: RE: [Adonthell-artwork] first new res anim
Date: Tue, 5 Mar 2002 09:10:32 +0100

Darrrgh!!! (Sound of someone strangling himself)

This always happens...


> -----Original Message-----
> From: address@hidden
> [mailto:address@hidden Behalf Of
> cirrus
> Sent: Tuesday, March 05, 2002 3:44 AM
> To: address@hidden
> Subject: Re: [Adonthell-artwork] first new res anim
>
>
> walther-franks wrote:
> >
> > Okay fellas,
> >
> > Here's my first draught of a "skeleton" south animation. It's
> just handwork
> > I've scanned, I haven't really processed it digitally in any way (it was
> > kinda too late for that...). But it gives you a good idea of
> what I had in
> > mind, and played with 50 ms/frame it works quite well.
> >
> > notice that the middle axis from the top to the small dot in the lower
> > middle where the two lines cross is 80 pixels high.
> >
> > What do you think?
> >
> > east and north will follow tomorrow.
> >
>
> How about ataching the pix?
>
> :P
>
> I guess everyone has to have done it at least once!
>
>       -James
>
> --
>    ___    ___  ___       ___
>   /    / /__/ /__/ /  / /__                 Reg. Linux User #148821
>  /___ / / \  / \  /__/ ___/@linuxgames.com  www.twiddles.com
>                                             adonthell.linuxgames.com
>
> _______________________________________________
> Adonthell-artwork mailing list
> address@hidden
> http://mail.freesoftware.fsf.org/mailman/listinfo/adonthell-artwork

Attachment: anim.zip
Description: Zip compressed data


reply via email to

[Prev in Thread] Current Thread [Next in Thread]