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[adonthell-wastesedge-commits] Release_0-3-1 908f59b 029/237: Added orlo
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 908f59b 029/237: Added orloth's schedule |
Date: |
Mon, 25 Jul 2016 18:14:54 +0000 (UTC) |
tag: Release_0-3-1
commit 908f59bfa97b734c8945e2c7cf3322f3ab7179aa
Author: adondev <adondev>
Commit: adondev <adondev>
Added orloth's schedule
---
scripts/init.py | 1 +
1 file changed, 1 insertion(+)
diff --git a/scripts/init.py b/scripts/init.py
index 05041ba..0c397fc 100755
--- a/scripts/init.py
+++ b/scripts/init.py
@@ -468,6 +468,7 @@ if retval < 5:
orloth.jump_to (1, 2, 2)
orloth.set_action ("action_talk")
orloth.stand_south ()
+ orloth.set_schedule ("orloth")
# Once we want to generate the data context files,
# just call gamedata::save (1) and copy the .data files
- [adonthell-wastesedge-commits] Release_0-3-1 de62d4e 013/237: Removed adonthell.py from compilation targets. (Alex), (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 de62d4e 013/237: Removed adonthell.py from compilation targets. (Alex), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 fab3f01 015/237: Fixed a graphical bug on the map, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 509a69d 018/237: Fixed audio behavior., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 3621f37 020/237: Fixed a few things with main_menu, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 dc98f7b 022/237: Oups! Forgot the cellar walls., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 8825dbb 011/237: configure now checks installation directory from adonthell binary., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 dd672f0 023/237: Forgot this one! ; ), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9f82186 026/237: main_menu return value no more overridden! (sorry) (Alex), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 944b13c 025/237: Oops! Put the bad character.data and quest.data!, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 f6f7dec 016/237: Added the guards house (Alex), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 908f59b 029/237: Added orloth's schedule,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 2486015 027/237: Some stairs added, better map initialisation scheme., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 0fbac81 017/237: Fixed last (?) severe bugs!, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 065306d 021/237: Added some rooms to the map (Alex), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9112207 034/237: Fixed Lucia's dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 0e77bb6 032/237: ADDED dialogues of Oliver and Bjarn, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 46ff573 008/237: Oooops forgot these ones..., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9997e40 031/237: Implemented schedules of Silverhair, Frostbloom and Trailfollower, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 eedeab6 040/237: FIXED jerky movement during the first second after the game starts up, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 66f584b 036/237: Implemented 'Open Bjarn's Door' puzzle, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 1dac4d8 019/237: Those are the most recent versions of those dialogues - the ones on the ftp are a lot older, Kai Sterker, 2016/07/25