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Re: [Adonthell-devel] extro cutscene
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] extro cutscene |
Date: |
Sat, 05 Jan 2002 13:58:53 +0100 (CET) |
On Fri, 04 Jan 2002 20:23:08 +0000 cirrus wrote
> I just saw the extro - looking good! I think some bits are a little too
> fast though - when Bjarn reveals where he hid the gems you barely get to
> see the closed bag before it starts opening. I think a small delay there
> wouldn't go amiss.
Shouldn't be a problem.
> I also noticed with the intro, that the music doesn't start playing
> until Talan lets you enter - I think it would be better if it started
> with the dialogue - that half-minute or so of silence just doesn't fit
> IMO.
Hm, I think it fits pretty well. It's a bit of a reward when the music
starts once you convinced Talan.
> Oh, yeah, about the credits. I agree with Kai that our names should
> appear together with what we did.
> It might be quite funny if we imitated film credits:
>
> ..could look a little like this...
[...]
> Maybe that's a bit too over the top, but as you can see there's some
> scope to have a bit of fun with the credits :)
Absolutely :). We'll be able to talk about all this tonight.
Oh, and btw James: did you experience trouble with the in-game music?
Or am I the only one here? :(
Kai
Re: [Adonthell-devel] extro cutscene, Kai Sterker, 2002/01/03