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Re: [Adonthell-devel] Characters
From: |
Kai Sterker |
Subject: |
Re: [Adonthell-devel] Characters |
Date: |
Sun, 5 Jan 2003 21:15:22 +0100 |
On Sun, 05 Jan 2003 16:01:21 +0000 cirrus wrote:
> Kai Sterker wrote:
> >
> > The difference between player/NPC and beasts is that latter do not
> > talk, hence they need no dialogue and portrait. They'd still have a
> > schedule though, and I could well imagine the player taking on the
> > role of a beast by means of magic.
>
> Perhaps beasts should have a portrait and name too. Might come in
> useful if we have an 'identify' spell or something to find out what
> kind of beast something is and it's weak poiunts or stats or something
> like that.
Sounds sensible. Won't be a problem though.
> Also one more character attribute might be uniqueness - player chars
> and important NPCs will be unique, whereas most normal NPCs and beasts
> will just be clones that wander around. Beasts might even be
> dynamically spawned by the map (as opposed to explicitly being placed
> there by a map designer) so they'd be more generic if you know what I
> mean.
Exactly. Shouldn't be a problem to make some monster/animal generator.
Take some templates, a bit of randomness, and voila!
> As for NPCs some might be generated from different sets of
> heads/torsos/legs to vary their appearance and I suppose might get a
> random name and dialogue assigned to them (I remember some discussion
> on this at the summer meeting).
Hm ... I think we can easily create the gfx for not so important NPCs
in that fashion. However, I doubt we can place them randomly. Won't be
good for the overall atmosphere.
> Just thought I'd mention those points incase you need to alter the
> design to accomodate such things!
It's good to keep them in mind. But I think the suggested design can
handle this quite easily :).
Kai
- [Adonthell-devel] Characters, Kai Sterker, 2003/01/05
- Re: [Adonthell-devel] Characters, cirrus, 2003/01/05
- Re: [Adonthell-devel] Characters,
Kai Sterker <=
- Re: [Adonthell-devel] Characters, David White, 2003/01/05
- Re: [Adonthell-devel] Characters, Alexandre Courbot, 2003/01/05
- Re: [Adonthell-devel] Characters, Kai Sterker, 2003/01/05
- Re: [Adonthell-devel] Characters, David White, 2003/01/07
- Re: [Adonthell-devel] Characters, Alexandre Courbot, 2003/01/08
- Re: [Adonthell-devel] Characters, David White, 2003/01/08
- Re: [Adonthell-devel] Characters, Kai Sterker, 2003/01/08
- Re: [Adonthell-devel] Characters, David White, 2003/01/08
- Re: [Adonthell-devel] Characters, Sasha Kushnirenko, 2003/01/09
Re: [Adonthell-devel] Characters, Kai Sterker, 2003/01/05