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Re: [Adonthell-general] Finally got it running


From: Andrew Phillips
Subject: Re: [Adonthell-general] Finally got it running
Date: Sat, 29 Jun 2002 13:55:08 -0500

> You could tell your X server to support the 320x240 resolution, then you
> can play fullscreen. See the Fullscreen-Howto at the bottom of the
> NEWBIE file for the details. You could also wait for v0.3.3 which will
> include an option to double the resolution. v0.4 will use 640x480 as
> default resolution, with bigger and more detailed gfx.

I'll take a look at that later.

> Cool you like it :). As for the FS/OSS references: I don't think we'll
> make any changes to Waste's Edge. It was intended to be the 0.3 demo,
> and that purpose it has fulfilled. We don't want to invest more time in
> it, so no additions, only fixes. However, the 0.4 demo will feature a
> whole library, so ... :)

I understand. I kind of took 0.3 as a proof of concept. I forgot to mention
the intro art. Also cool, though the white text tends to get lost toward the
end, when it's against the background of the Inn and the other white
building (Barracks?).

> My fault. I had to look up some words in a dictionary, and sometimes you
> don't get the translation that suits the context. But at least that one
> can be fixed now :).

You're doing better than I am in that respect. I wouldn't have a prayer of
writing a game in anything other than English.

> The windows version includes all the required libraries. I can't
> remember what the current windows file are; Alex should know this, or be
> able to look it up.

Thanks. Time go bug Alex.

Andrew




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