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Re: [Bontz-team] animation, re: mucka/realplayer


From: Chuck
Subject: Re: [Bontz-team] animation, re: mucka/realplayer
Date: Thu, 14 Aug 2003 10:12:09 -0500

hey shephard, i have a job for you...you want to develop a menu/dialog
system using SDL for us???
owen has been harrassing me about this for a long time.


----- Original Message ----- 
From: "Chris Shepherd" <address@hidden>
To: <address@hidden>
Sent: Thursday, August 14, 2003 10:00 AM
Subject: Re: [Bontz-team] animation, re: mucka/realplayer


> Lets go chuck i have been recruited to be the pain in the ass project
> motivator :) Dont make me get my red hot poker out program damn you
program
> Chuck wrote:
>
> >yes, that is sort of what i was thinking of doing,
> >the file ID's probably should be specified at the top of the info file.
> >
> >
> >----- Original Message ----- 
> >From: "Owen Swerkstrom" <address@hidden>
> >To: <address@hidden>
> >Sent: Thursday, August 14, 2003 9:44 AM
> >Subject: [Bontz-team] animation, re: mucka/realplayer
> >
> >
> >
> >
> >>>[Chuck:]
> >>>you are advocating i get realplayer!?!
> >>>darn you!
> >>>well i guess at least it isn't quicktime, .wmv, or
> >>>.asf
> >>>
> >>>
> >>Hey, I tried really hard to find an mpeg or something,
> >>this is the only format I could find video of this
> >>thing in.  I can't help it if the news station
> >>covering Mucka's discovery uses stupid formats!  :^)
> >>
> >>Before we get too offtopic, have you had any
> >>opportunity to play with image loading and/or tile
> >>stuff?  This is something you probably thought of a
> >>long time ago, but, in the animation "info" files,
> >>should we use your "image ID" idea from your tileset
> >>proposal to avoid loading duplicate images?  For
> >>instance say animations for Mucka jumping west and for
> >>attacking west both happened to use frame
> >>w/mucka0123.png (this is made up, but things like it
> >>happen)  Should we elsewhere be tying some image ID to
> >>that file and then in the info file just make two
> >>references to that ID, or would we be able to make the
> >>sprite engine smart enough to automatically deal with
> >>duplicate filenames, or what?
> >>
> >>Doesn't matter to me how you want to go about doing
> >>that, just something that went through my head when I
> >>was replacing Mucka with the new Furgason in the demo.
> >>
> >>__________________________________
> >>Do you Yahoo!?
> >>Yahoo! SiteBuilder - Free, easy-to-use web site design software
> >>http://sitebuilder.yahoo.com
> >>
> >>
> >>_______________________________________________
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> >>
> >>
> >
> >
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> >
> >
> >
> >
> >
>
>
>
>
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