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[Bug-freedink] New version of GNU FreeDink


From: Sylvain Beucler
Subject: [Bug-freedink] New version of GNU FreeDink
Date: Tue, 20 Jan 2009 23:00:07 +0100
User-agent: Mutt/1.5.18 (2008-05-17)

Hi,

I published a new release of GNU FreeDink at:
http://ftp.gnu.org/gnu/freedink/freedink-1.08.20090120.tar.gz

Stefan, you'll probably be interested in this :)
http://www.freedink.org/releases/fedora/freedink.spec


There's a new dependency on libffi which is already widely packaged
(as it's part of GCC).

This is a release of the game engine only. The front-end and the game
data don't get a release (yet :)).


Happy packaging :)


For reference here's the NEWS file for the latest releases:

1.08.20090120
=============

* User-visible changes:

- Fix game freeze in Pilgrim Quest (return value for DinkC functions
  'get_sprite_with_this_brain', 'get_rand_sprite_with_this_brain',
  'get_next_sprite_with_this_brain' and 'sp')

* Developer notes:

- Added scripts to rebuild snapshots, .deb, .rpm and .exe unattended


1.08.20090109 (not announced to packagers because of the bug above)
=============

* User-visible changes:

- i18n ("internationalization") - or support for translating D-Mods.

- Fix some crashes due to improper D-Mod scripts (e.g. attempt to
  modify sprite #1000): DinkC scripts are now better validated to
  avoid this.

* Developer notes:

- DinkC functions are now called dynamically using libffi, for cleaner
  bindings to the C engine core.  The DinkC parser code was also
  clarified and a few string functions were optimized.


-- 
Sylvain




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