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Re: [Bug-gnubg] MAT import issues


From: Joern Thyssen
Subject: Re: [Bug-gnubg] MAT import issues
Date: Wed, 18 Dec 2002 18:27:20 +0000
User-agent: Mutt/1.4i

On Wed, Dec 18, 2002 at 09:27:48AM -0200, Albert Silver wrote
> I ran into another problem yesterday, this time when importing a MAT
> file from TrueMoneyGames. The program refused to understand the term
> Beavers as annotated in the following sequence:
>  
> Game 4
>  SubtleOne : 4                   wpcorbett79 : 4
>   1) 65: 24/18 18/13              62: 24/18 24/22
>   2) 54: 13/8 24/20               42: 22/18 6/4
>   3) 44: 13/9 13/9 8/4 8/4        31: 6/3 4/3
>   4) 51: 13/8 6/5                  Doubles => 2
>   5)  Beavers => 4                54: 18/13 18/14

It was quite easy to make gnubg understand the "Beavers => 4", but I've
small problem: there is no "Take" or "Drop", so I have to write some
rather complicated logic to detect whether the beaver was taken or
dropped, depending on the next move.

Also, what will the file say if wpcorbett79 had raccooned? ANd what
would the file say if wpcorbett79 had dropped the beaver?

Jørn




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