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Re: Emacs geometry


From: David Kastrup
Subject: Re: Emacs geometry
Date: Sun, 30 Jul 2006 22:33:19 +0200
User-agent: Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux)

Ralf Angeli <address@hidden> writes:

> * Eli Zaretskii (2006-07-28) writes:
>
>>> > Sorry, this part was bad advice: you cannot look up left and top in
>>> > initial-frame-alist,
>>> 
>>> Hm, couldn't one get the value from the Lisp level?
>>
>> Of course, you could: use `intern'.  But I suspect that, by the time
>> w32_createwindow runs, the left and top frame parameters were already
>> removed from initial-frame-alist and put into the `top_pos' and
>> `left_pos' members of struct frame that is passed to w32_createwindow.
>> But please verify that, I could be wrong.
>
> Hm, something seems to be there.  If I insert
>
>   Lisp_Object foo = Qnil;
>   foo = Fsymbol_value (intern ("initial-frame-alist"));
>   if (CONSP (foo) && Fassq (Qtop, foo) && Fassq (Qleft, foo))
>     printf ("top: %d, left: %d", XCDR (Fassq (Qtop, foo)),
>           XCDR (Fassq (Qleft, foo)));
>   else
>     printf ("no");
>
> into `w32_createwindow' and call Emacs with -g 80x30+20+10 the output
> top: 80, left: 160
> appears in the shell.  Does anybody know why the output is eight times
> the input?

Because a character cell is 8 pixels wide?  If that is the reason, I
think it is a mistake: the +/- values obviously don't make sense other
than as pixel values.

-- 
David Kastrup, Kriemhildstr. 15, 44793 Bochum




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