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Re: [Devel] NT crash in psaux
From: |
Werner LEMBERG |
Subject: |
Re: [Devel] NT crash in psaux |
Date: |
Tue, 06 Feb 2001 09:01:25 +0100 (CET) |
> Anyway, I've got a local fix that does fix *my* bug. I think it
> fulfills the intent of the code while protecting against a free
> memory read from the dangling pointer. However, I'm not so sure
> that isn't just masking an underlying problem. The bigger question
> is why object and table->block are sometimes pointing at the same
> block of memory and whether that is a valid state.
Have you experimented with compiler optimization flags?
Werner
- Re: [Devel] NT crash in psaux, Werner LEMBERG, 2001/02/02
- RE: [Devel] NT crash in psaux, Blinn, Eric W, 2001/02/05
- RE: [Devel] NT crash in psaux, Blinn, Eric W, 2001/02/05
- Re: [Devel] NT crash in psaux,
Werner LEMBERG <=
- RE: [Devel] NT crash in psaux, Blinn, Eric W, 2001/02/06