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From: | Leo Wandersleb |
Subject: | Re: [glob2-devel] New gameplay element idea |
Date: | Mon, 05 Dec 2005 22:34:45 +0100 |
User-agent: | Mozilla Thunderbird 1.0.7 (X11/20050923) |
i guess it would fit into the actual wavefront as i understood it with very few modifications (the local gradient every glob carries with it would multiply by the count of obeliscs if it walks past of one of these, right? same with buildings near obelisks.)
how about diablo's teleports? you can use those you have already reached on your feet and they are static map elements.
Or your swarms act as teleports for globs and take time to pass (15 steps in the wavefront = an adequate amount of time depending on walking-speed, or even a teleporting-speed ability developeable at a school-like building that comes after lev. 2 schools.
but not for warriors and explorers. explorers can carry warriors (please!)
;) Greetings, Leo
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