http://globulation2.org/forums/viewtopic.php?t=33
most specifically the last post has the workaround.
is he on crack or is that a bug? I would test, but I must get back to
studying for my midterm.
Although I haven't reproduced it, it seems conceptually valid. I guess
replacing "localhost" with "127.0.0.1" in
MultiplayersHostScreen.cpp:175 could fix it, but I can't compile or
test at work.
Donkyhotay (the one who discovered the bug and the workaround) also
asked for project membership.
Martin
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