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[glob2-devel] Re: I am taking upon the task as to redesign the map edito
From: |
Bradley Arsenault |
Subject: |
[glob2-devel] Re: I am taking upon the task as to redesign the map editor |
Date: |
Tue, 28 Mar 2006 17:41:10 -0800 |
More over, I'm even seeing code in GameGUI doing engine like things,
taking GameGUI::moveFlag as a primary example. It checks the order
queue to see if the same flag has been ordered to be moved somewhere
else. That is not something for the gui, that is engine code.
Unfortenetly I can't change everything even though I would like to, so
I just need some explanations so I can go onto the documenting and
revamping process...