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darkness of fog of war and how to change it correctly (was: [glob2-devel
From: |
Joe Wells |
Subject: |
darkness of fog of war and how to change it correctly (was: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete) |
Date: |
Wed, 04 Jul 2007 20:06:17 +0100 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux) |
"Bradley Arsenault" <address@hidden> writes:
>> Here I've a bug with fog of war drawing using OpenGL mode. Does anyone
>
> > experience the same problem ?
>
> Fog of war looks wrong here too. With or without opengl - doesn't matter.
> I remember that someone changed something about fog of war and didn't put
> all the necessary changes into the repository (or was it the gfx data?).
> Anyone who pulls a new repository and new data should have wrong fog of
> war.
>
> This bug is fixed. I tracked it down to Joes changes a while ago, where the
> fog
> of war was taken from half alpha to only 16% alpha, these has been reverted.
The problem is that you had to update the images used for the border
of the fog of war as well! I supplied the changed images, but
apparently Leo did not install them at the same time he applied my
patch.
I really think the fog of war using 50% opacity was _way_ too dark. I
liked 16% opacity. I think it is worth trying a range of opacities to
find a level of darkness that other people are also comfortable with.
The change involves changing an opacity in the C++ code and also the
images used for the border of the fog of war. I wrote a script to
make the needed images from the old alpha23 images and sent it to the
mailing list. I can run the script for any desired opacity for anyone
who can't get the script to run for them on their machine.
--
Joe
- [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kieran P, 2007/07/04
- [glob2-devel] Re: All custom maps (so minus campaigns and tutorial) complete, Kieran P, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Stéphane Magnenat, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kai Antweiler, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kai Antweiler, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Bradley Arsenault, 2007/07/04
- darkness of fog of war and how to change it correctly (was: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete),
Joe Wells <=
- [glob2-devel] Re: darkness of fog of war and how to change it correctly, Leo Wandersleb, 2007/07/13
- Re: [glob2-devel] Re: darkness of fog of war and how to change it correctly, Stéphane Magnenat, 2007/07/13
- [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Joe Wells, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Stéphane Magnenat, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Bradley Arsenault, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Stéphane Magnenat, 2007/07/13