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[glob2-devel] memory use (was: darkness of fog of war and how to change
From: |
Joe Wells |
Subject: |
[glob2-devel] memory use (was: darkness of fog of war and how to change it correctly) |
Date: |
Fri, 13 Jul 2007 10:25:36 +0100 |
User-agent: |
Gnus/5.11 (Gnus v5.11) Emacs/22.0.50 (gnu/linux) |
Stéphane Magnenat <address@hidden> writes:
>> To allow easy adjustment and maybe even allow the user to set fog of war
>> density in the settings, the png alpha should be [0 .. 1] and be scaled by
>> some alpha programmatically. I guess that is possible.
>
> Yes, this feature just has to be added to GAGCore::DrawableSurface and
> GAGCore::Sprite.
>
> By the way, I just noticed someone has added lot of members to
> DrawableSurface, presumably for text screen dump. This is bad, this code,
> related to screen, should be in GAGCore::GraphicContext. There is tens of
> thousands of GAGCore::DrawableSurface instantiated, so there is a loss of
> memory there.
Could that explain the huge memory use increase in version 0.22?
This is bug 19601 (“gigantic memory usage increase to load maps in 0.8.22”):
http://savannah.nongnu.org/bugs/index.php?19601
--
Joe
- [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kieran P, 2007/07/04
- [glob2-devel] Re: All custom maps (so minus campaigns and tutorial) complete, Kieran P, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Stéphane Magnenat, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kai Antweiler, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kai Antweiler, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Bradley Arsenault, 2007/07/04
- darkness of fog of war and how to change it correctly (was: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete), Joe Wells, 2007/07/04
- [glob2-devel] Re: darkness of fog of war and how to change it correctly, Leo Wandersleb, 2007/07/13
- Re: [glob2-devel] Re: darkness of fog of war and how to change it correctly, Stéphane Magnenat, 2007/07/13
- [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly),
Joe Wells <=
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Stéphane Magnenat, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Bradley Arsenault, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Stéphane Magnenat, 2007/07/13