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Re: [glob2-devel] memory use (was: darkness of fog of war and how to cha
From: |
Stéphane Magnenat |
Subject: |
Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly) |
Date: |
Sat, 14 Jul 2007 00:56:52 +0200 |
User-agent: |
KMail/1.9.7 |
On Friday 13 July 2007 18:55:38 Bradley Arsenault wrote:
> Those structures are for text screen shot.The code need sto lock into the
> exact positioning of text, and when I created them they where much better
> placed in a DrawableSurface. They are static anyhow, shared instances, and
> there is no duplication no matter how many DrawableSurface you create. They
> also remain empty unless the textshot code is enabled on the command line,
> so they take up virtually no memory.
You are right, I read too fast and missed the static. That's much less a
problem then. I'm still no sure if DrawableSurface is really the place it
should lie but that's not that important.
Steph
--
http://stephane.magnenat.net
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, (continued)
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Stéphane Magnenat, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kai Antweiler, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Kai Antweiler, 2007/07/04
- Re: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete, Bradley Arsenault, 2007/07/04
- darkness of fog of war and how to change it correctly (was: [glob2-devel] All custom maps (so minus campaigns and tutorial) complete), Joe Wells, 2007/07/04
- [glob2-devel] Re: darkness of fog of war and how to change it correctly, Leo Wandersleb, 2007/07/13
- Re: [glob2-devel] Re: darkness of fog of war and how to change it correctly, Stéphane Magnenat, 2007/07/13
- [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Joe Wells, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Stéphane Magnenat, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly), Bradley Arsenault, 2007/07/13
- Re: [glob2-devel] memory use (was: darkness of fog of war and how to change it correctly),
Stéphane Magnenat <=