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Re: [glob2-devel] External perception of glob2 community


From: Kieran P
Subject: Re: [glob2-devel] External perception of glob2 community
Date: Wed, 22 Aug 2007 12:54:48 +1200

The problem also is lack of advertising and lack of incentive.

1) Advertising

There isn't enough. Sourceforge worked (got 40 odd support requests, only 1 followed through by making the music) but has died down now. It needs a lot more advertising. Magazines, More on wikipedia, articles, reviews, radio shows etc etc. Something that can reach about several 100 at once rather than the current 100 over 3 months :P

2) Incentive

The AUTHORS file is far too long. Anyone who contributes wont have a prominent place in the file. I think we need to shorten the list, particularly the translations, to sort alphabetically then compact it only 1 long line. Remove any contributions that no longer count, or compact them too. This should help give some reason to help (better advertising).


Regards
Kieran





On 8/22/07, Stéphane Magnenat <address@hidden> wrote:
Hi everybody,

Now that I'm less implicated in daily life of glob2, but that I retain a
strong interest in it and I'm decided to contribute when I have time (on the
script or other issues), I've a better view of the external perception of
glob2 community. I think one of the reason why we have so few contributors is
that this community seems opaque from the outside. Mails are long, lacks
summary, and often encompass several subject.

To improve the situation, I suggest the followings actions:
- We should clearly state on the wiki what are the status of the different
branches, what is frozen, etc... (for instance on
http://www.globulation2.org/wiki/Developer_Center). It is currently difficult
for occasional contributors to quickly get a clear idea of the situation.
For instance, I've updated the french translation, can I commit to master ?
- We should produce small, regular, "executive summary" of what is happening.
This could be glob2 mounthy news, a bit à la KDE weekly news.
- We should even welcome and encourage more artists. I've put the blender
source of the globules here:
http://stephane.magnenat.net/~nct/glob2-globules-blender-source.tar.gz
We should publicize it and try to get new contributions, for instance for the
critters.

We should think more of glob2 as a game and less as a software, look at
starcraft 2 buzz, in the end, the core of our engine is probably as good as
theirs, perhaps event better, yet...

Have a nice day,

Steph

--
http://stephane.magnenat.net


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