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From: | Bradley Arsenault |
Subject: | Re: [glob2-devel] Revive Glob2 with a kickstarter |
Date: | Thu, 28 Aug 2014 12:31:09 -0400 |
I think the issue with running glob on a phone wouldn't be the processing power, but rather the screensize. Most people would struggle with the UI unless they have a stylus.On Thu, Aug 28, 2014 at 5:53 PM, Stéphane Magnenat <address@hidden> wrote:On 27.08.2014 22:10, Shawn Anderson wrote:Today's tables and phones are far more powerful than the computers we had when we started Glob2. For souvenir, the initial target and development platform was a 60 MHz SPARC workstation with 16 MB of RAM. Compared that to a 2 GHz 4 Core phone with 2 GB of RAM ;-)
I seem to remember Glob2 to be quite CPU intensive. Will it run
adequately on tablets and phones?
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