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Re: Re[2]: [Gnash-commit] gnash ChangeLog server/sprite_instance.cpp


From: zou lunkai
Subject: Re: Re[2]: [Gnash-commit] gnash ChangeLog server/sprite_instance.cpp
Date: Tue, 8 Jan 2008 17:53:36 +0800

>
> zl> txt.setMask = mc.setMask;
> zl> txt.setMask(mc);  // use textFiled instance to mask a sprite instance,
> zl> and it does work!
>
> Aren't you masking the text field using a sprite instance here (so
> your comment is wrong)?
>

right, the comment is wrong.  The maskee is the sprite mc.

>
> zl> while the result of mc.setMask(txt) is not that obvious at the moment.
>
> AFAIK, this call would be ignored.
>
> Udo
>
mc.setMask(mc);      -------[1]
mc.setMask(button); ------ [2]
mc.setMask(text);     -------[3]

[1]   normal case, works
[2]   works
[3]   *both* the mc and the dynamic textFiled instance are invisible
after this call(more than just ignored?), can be verified with my last
code.

--zou




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