gnash-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_fi


From: Sandro Santilli
Subject: Re: [Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-1188-g33b7184
Date: Tue, 20 Sep 2011 19:36:29 +0200
User-agent: Mutt/1.5.20 (2009-06-14)

On Tue, Sep 20, 2011 at 11:21:47AM -0600, Rob Savoye wrote:
> On 09/20/11 11:13, Sandro Santilli wrote:
> 
> > I do agree OGL works badly, and I'm also happy with completely dropping
> > the code for it. But it's a pity to drop one of the few "auto" implemented,
> > especially since it's the original Petter patch :)
> > 
> > Did you have any specific problem you were trying to solve with this commit
> > or was it a generic "cleanup" drive ?
> 
>   Well, it was set to 'yes'. not auto. I was going to leave the code for
> now, just not build it if no renderers are specified at configure time.
> It seems silly to build it by default when textures don't work, and it's
> pretty ugly as well.

Agreed.
Weird it was 'yes', would be interesting to figure out when that changed !

--strk; 

  ()   Free GIS & Flash consultant/developer
  /\   http://strk.keybit.net/services.html



reply via email to

[Prev in Thread] Current Thread [Next in Thread]