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Re: [Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_fi


From: Sandro Santilli
Subject: Re: [Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-1188-g33b7184
Date: Tue, 20 Sep 2011 20:16:33 +0200
User-agent: Mutt/1.5.20 (2009-06-14)

On Tue, Sep 20, 2011 at 07:36:29PM +0200, Sandro Santilli wrote:
> On Tue, Sep 20, 2011 at 11:21:47AM -0600, Rob Savoye wrote:
> > On 09/20/11 11:13, Sandro Santilli wrote:
> > 
> > > I do agree OGL works badly, and I'm also happy with completely dropping
> > > the code for it. But it's a pity to drop one of the few "auto" 
> > > implemented,
> > > especially since it's the original Petter patch :)
> > > 
> > > Did you have any specific problem you were trying to solve with this 
> > > commit
> > > or was it a generic "cleanup" drive ?
> > 
> >   Well, it was set to 'yes'. not auto. I was going to leave the code for
> > now, just not build it if no renderers are specified at configure time.
> > It seems silly to build it by default when textures don't work, and it's
> > pretty ugly as well.
> 
> Agreed.
> Weird it was 'yes', would be interesting to figure out when that changed !

Btw, does 'auto' still work for your case ?

--strk;

  ()   Free GIS & Flash consultant/developer
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