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Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer
From: |
Bastiaan Jacques |
Subject: |
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer |
Date: |
Wed, 03 May 2006 20:43:30 +0200 |
User-agent: |
KMail/1.9.1 |
On Tuesday 02 May 2006 09:45, Timothy Lee wrote:
> * The use of TRIANGLE_STRIP in draw_mesh_strip() is non-optimal for
> cairo. Passing the polygon directly is more efficient.
I wonder if the same would still apply if we were to use the glitz cairo
backend.
If we decided to (optionally) provide use the glitz backend, I _think_ we
could deprecate the OpenGL backend... but I'm surely getting ahead of
things now ;)
--
Bastiaan
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer, Paul Smedley, 2006/05/03
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer, Paul Smedley, 2006/05/04
Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer,
Bastiaan Jacques <=