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Re[2]: [Gnash-dev] opengl and framebbufer
From: |
Udo Giacomozzi |
Subject: |
Re[2]: [Gnash-dev] opengl and framebbufer |
Date: |
Wed, 2 Jan 2008 19:51:48 +0100 |
Hello Rob,
Wednesday, January 2, 2008, 7:49:09 PM, you wrote:
RS> FLTK2 also supports GL. SDL uses the GL API, not a DirectFB one. I
RS> know several people have proposed writing a DirectFB backend, but nobody
RS> has stepped up and actually done it yet.
You mean DirectFB *GUI* :)
Yes, a DirectFB GUI would be interesting and at least the variant
based on software rendering (AGG) would be probably easy to implement.
I guess it's lack of time that nobody has yet started with it...
Udo
Re: [Gnash-dev] opengl and framebbufer, Udo Giacomozzi, 2008/01/02