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Re: [Gnash] high CPU usage and openGL rendering


From: strk
Subject: Re: [Gnash] high CPU usage and openGL rendering
Date: Mon, 14 Jan 2008 21:26:25 +0100

On Mon, Jan 14, 2008 at 09:21:54PM +0100, Jorge Barreiro Gonzalez wrote:

> >http://www.ferryhalim.com/orisinal/g2/0chicken.swf
> 
> That game worked fine (using AGG). The average cpu usage is about 30% while 
> playing. What I wanted to know about the high cpu usage is if this is normal 
> or if it's due to the way I compiled gnash or the configuration of my 
> machine.

I think it's normal. Optimizations are not the current focus, altought
we give them a look when unbearable..

--strk;




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