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Re: [gnugo-devel] Opponent not passing
From: |
Daniel Bump |
Subject: |
Re: [gnugo-devel] Opponent not passing |
Date: |
Sat, 2 Feb 2002 17:03:55 -0800 |
> I only used the regression tests for tuning, and I don't think there
> were examples of this kind in there. However, it does make sense to
> me to do an owl-threats analysis just for one dragon if
> - the opponent has added a stone to a dead dragon, and
> - we are ahead.
> Probably this useful not only in the endgame, and should not cost much
> time.
This is a good idea, and it occurred to me, too, after I sent my
e-mail. This will be easy to implement in dragon.c: if the
opponent's last move has matcher status dead, run the owl
threats, at least for that dragon.
> Certainly the choice of move that is generated by owl_prevent_threat
> has to be improved as well, see 13x13:73 for a very good example, where
> GNU Go originally played N12. (Note that this would be a situation where
> --owl-threats could really be useful.)
Any ideas for improving the move found?
Dan