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Re: [gnugo-devel] problem with gnugo and cgoban client


From: Daniel Bump
Subject: Re: [gnugo-devel] problem with gnugo and cgoban client
Date: Sat, 16 Mar 2002 05:33:07 -0800

> What I'd like to do is to let gnugo load a sgf file,
> and to let gnugo continue a previously played *.sgf game 
> from an arbitrary move number,  but how ?

This can't be done using CGoban. In order to do it
you'd have to modify CGoban, and nobody's done that.

You can finish the game in ascii mode. 

Wolfgang Manner made some modifications to Jago that would
allow you to reload and finish a game.

Maybe you can do this with Gothic. Perhaps Tanguy Urvoy
can comment whether Gothic has this capability now.

> When I click on edit SGF File, I have no way to let gnugo analyze this,
> or even to play against itself from a given go position.

You can have GNU Go generate a single move from a position
in the sgf file using gnugo -l [filename] -L [movenum]. To
get GNU Go's analysis, add -t. It would probably be fairly
easy to modify GNU Go to combine -L [movenum] with
--replay both to generate a game starting from a given
position. I don't think that works currently.

Dan






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