[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html
From: |
Tuomas J. Lukka |
Subject: |
[Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html |
Date: |
Fri, 30 Aug 2002 09:10:17 -0400 |
CVSROOT: /cvsroot/gzz
Module name: gzz
Changes by: Tuomas J. Lukka <address@hidden> 02/08/30 09:10:17
Modified files:
doc/pegboard/1003: PEG_1003.html
Log message:
answer
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/pegboard/1003/PEG_1003.html.diff?tr1=1.8&tr2=1.9&r1=text&r2=text
Patches:
Index: gzz/doc/pegboard/1003/PEG_1003.html
diff -c gzz/doc/pegboard/1003/PEG_1003.html:1.8
gzz/doc/pegboard/1003/PEG_1003.html:1.9
*** gzz/doc/pegboard/1003/PEG_1003.html:1.8 Fri Aug 30 07:20:43 2002
--- gzz/doc/pegboard/1003/PEG_1003.html Fri Aug 30 09:10:17 2002
***************
*** 108,115 ****
<p>(Benja:) Aaah, now we get to the real discussion! Yes, that's exactly what
I mean. Now if you can give me a single good case where this is
inconvenient and your system is more convenient, you've gone a
long
! way in convincing me of it. <tt>;-)</tt>
</p>
<p>
--- 108,123 ----
<p>(Benja:) Aaah, now we get to the real discussion! Yes, that's exactly what
I mean. Now if you can give me a single good case where this is
inconvenient and your system is more convenient, you've gone a
long
! way in convincing me of it. <tt>;-)<br>
! </tt></p>
! <p>(Tjl:) Easy. Imagine a skewed, perspective coordinate system (i.e.
! using the homogeneous coordinate transformations of OpenGL). Now imagine
! e.g. putting an image behind a viewport transformed like that it so that
! you *don't* want to transform that image. Finding the inverse transformation
! there is not trivial and requires inverting a 4x4 matrix. It <b>can</b> be
done but it's nasty. I can well imagine wanting to do this. Even with
just rotations there's too much to worry about.<br>
!
</p>
+
<p>
***************
*** 140,143 ****
<br>
<br>
<br>
! </body></html>
--- 148,152 ----
<br>
<br>
<br>
! <br>
! </body></html>
\ No newline at end of file
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html, Tuomas J. Lukka, 2002/08/27
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html, Tuomas J. Lukka, 2002/08/27
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html, Tuomas J. Lukka, 2002/08/27
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html, Tuomas J. Lukka, 2002/08/30
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html, Benja Fallenstein, 2002/08/30
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html,
Tuomas J. Lukka <=
- [Gzz-commits] gzz/doc/pegboard/1003 PEG_1003.html, Benja Fallenstein, 2002/08/30