[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Gzz] Re: [Gzz-commits] gzz TODO
From: |
Tuomas Lukka |
Subject: |
[Gzz] Re: [Gzz-commits] gzz TODO |
Date: |
Tue, 26 Nov 2002 13:40:13 +0200 |
User-agent: |
Mutt/1.4i |
On Tue, Nov 26, 2002 at 12:50:34PM +0200, Asko Soukka wrote:
> Tue, 26 Nov 2002, Tuomas Lukka wrote:
> > > > >+ - AWT updates faster than set defaultAnimationTime
> > > > Does it?
> > > Well, defaultAnimationTime is 2500ms at start, but animation feels
> > > to last only ~1s. With 10000ms it lasts ~4s-5s. I don't know
> > > how to test this accurately. Currently I'm just using my own watch and Gzz
> > > Commander (DBG="-C").
> > Hmm, also need to check whether this is your machine or everyone's ;)
>
> As Benja told, it seems to be
>
> static public class SimpleCalculator implements FractCalculator
>
> in AbstractUpdateManager. I don't understand what that actually
> calculates (probably that nice interpolation, but how...).
>
> There are a couple of constants defined in the beginning of that
> calculator. They seems to control the animation speed over
> defaultAnimationTime in SimpleCalculator. Well... should there
> be some kind of benchmark to adjust those values for
> current defaultAnimationTime?
>
> public float r = 10, n = 2;
Ok, could you go through it and document it properly 8^)
Tuomas