gzz-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gzz] Re: [Gzz-commits] gzz TODO


From: Tuomas Lukka
Subject: [Gzz] Re: [Gzz-commits] gzz TODO
Date: Tue, 26 Nov 2002 13:40:13 +0200
User-agent: Mutt/1.4i

On Tue, Nov 26, 2002 at 12:50:34PM +0200, Asko Soukka wrote:
> Tue, 26 Nov 2002, Tuomas Lukka wrote:
> > > > >+        - AWT updates faster than set defaultAnimationTime
> > > > Does it?
> > > Well, defaultAnimationTime is 2500ms at start, but animation feels
> > > to last only ~1s. With 10000ms it lasts ~4s-5s. I don't know
> > > how to test this accurately. Currently I'm just using my own watch and Gzz
> > > Commander (DBG="-C").
> > Hmm, also need to check whether this is your machine or everyone's ;)
> 
> As Benja told, it seems to be
> 
>     static public class SimpleCalculator implements FractCalculator
> 
> in AbstractUpdateManager. I don't understand what that actually
> calculates (probably that nice interpolation, but how...).
> 
> There are a couple of constants defined in the beginning of that
> calculator. They seems to control the animation speed over
> defaultAnimationTime in SimpleCalculator. Well... should there
> be some kind of benchmark to adjust those values for
> current defaultAnimationTime?
> 
>       public float r = 10, n = 2;

Ok, could you go through it and document it properly 8^)

        Tuomas




reply via email to

[Prev in Thread] Current Thread [Next in Thread]