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[Gzz] Asko 2003-03-05 (vobs)


From: Asko Soukka
Subject: [Gzz] Asko 2003-03-05 (vobs)
Date: Wed, 5 Mar 2003 18:55:18 +0200 (EET)

9h workday
 - work around vobs
   
   Currently "OvalBgVob", "ColoredSectorVob" and "ColoredSquareSectorVob" 
   should be working on both AWT and OpenGL. OvalBgVob is alternative to 
   RectBgVob (colors shown as stripes) and SectorVobs are to be used
   in ball-stick like contexts.

   Benja: Should we consider of using different vob to distinct
   nodes from literals? I already tried to use OvalBgVob, but because it
   has lesser space for text also the text should be drawn smaller and
   maybe with little indent :/ Anyway, I wrote a PEG for common BgVob
   interface, because Colors are originally a feature of RectBgVob. When
   there is a common interface for them it should be easier to use
   different vobs in a single NodeView.

-- 
Asko Soukka <address@hidden>
<http://www.iki.fi/asko.soukka/>





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