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[Heartlogic-dev] Re: 3 ratings at a time


From: William L. Jarrold
Subject: [Heartlogic-dev] Re: 3 ratings at a time
Date: Wed, 18 May 2005 18:26:23 -0500 (CDT)

On Wed, 18 May 2005, Joshua N Pritikin wrote:

On Wed, 2005-05-18 at 00:01 -0500, William L. Jarrold wrote:
On Tue, 17 May 2005, Joshua N Pritikin wrote:
Are you with me?

I don't know.

Suppose, Jill wants water for herself.  Therfore she is goal wrt
water for herself.  She is no goal with respect to water for Jack.

OK

New scenario.  Suppose Jill wants water for Jack.  Therefore
she is no goal wrt water for herself.  She is goal with respect
to water for Jack.

Is this correct?  In what way is it corret/incorrect.

Correct.  That's why I ask the questions in a funny way.  I'm trying to
isolate an agent's proper goals from an agent's concern-for-others
goals.

I created OperationJoshuaGoalBabyPilot put the above sentence at under
overall goals.

Please improve what I written there.


maybe what you are trying to do is figure out a theory of what goals
and anti goals people have/do not have?

Yes, a taxonomy.

A taxnomny?  To me a taxonomy is a hierarchical tree shaped data struture.
What might the tree look like?

This is the taxonomy of the goal
pairs collected so far.

It looks like a 3 X 3 matrix or table to me.  Not a taxonmy.

Sure, this is just the root of the taxonomy.  Think of it this way -- my
taxonomy for individual goals (Goal, AntiGoal, No Goal) is trivial.
However, when we look at situations involving just two people, there is
a 3 x 3 matrix of possibilities.  As you mentioned a tree, depending on
which stories fit into which categories, we might add branches to some
of the goal pairs later when the data supports it.

So, I see how on one dimension you have:

a) Goal b) AntiGoal and c) NoGoal.

But what do you have an the other dimension:

a) Jack b) Jill and c) what?????


What is not obvious is which stories will fill
in the rest of the boxes.  There are nine boxes and only two have
examples.

What examples?  What are the 9 boxes. What does Goal/Goal = 0.21 mean?

Goal/Goal = 0.21 means the most believable example of a story with a
Goal/Goal interpretation has a believability of 0.21 on a scale of
[-1,1].

What is a goal/goal interpretation of the Jack and Jill story?


What does Goal/No Goal = 0.36 mean?

Similarly, the most believable example of a story with a Goal/No Goal
interpretation has a believability of 0.36 on a scale of [-1,1].

What is an example of a Goal/No Goal interpretation of the Jack and Jill story?


I clicked on 0.21 and got
the same story as when I clicked on 0.36.

Sure, because there is only one story in the database.  As soon as
someone adds another story then there will be some competition for which
story is most believable for each goal-pair category.

I added...

"(3) To accumulate many stories and see which stories 'win' the competition for the most believable in each goal-pair category."

...to the wiki page for OperationJoshuaGoalBabyPilot.


Oh Joshua, that would be terrible feedback.  Feedback should be
constuctive.  It should say what is good and what is bad and say
how to make the bad better.  I always strive to give feedback
that meets those requirements.

Dunno, it seems like we are making good progress just going though the
web pages.

Just send me a three sentence blurb.

To empirically induce a taxonomy of goal-pairs.  Does that help?

Maube a little.

What is a goal pair?

What if there is one person in the story?  There are no goal pairs?

What if there are three people in the story? How many goal pairs are there then?

Bill


--
If you are an American then support http://fairtax.org
(Permanently replace 50,000+ pages of tax law with about 200 pages.)





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