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Re: 3DLDF


From: Hans Aberg
Subject: Re: 3DLDF
Date: Tue, 17 Aug 2004 14:58:05 +0200

At 01:52 +0100 2004/08/16, Frank Heckenbach wrote:
>> At 16:53 +0100 2004/08/15, Frank Heckenbach wrote:
>> >GMP implements floating point numbers with statically unbounded (but
>> >finite) number of binary digits (mpf),
>>
>> Actually the precision allocation is dynamic (check the definition of
>> mpf_t).
>
>I know. That's why I said it's statically unbounded (dynamically
>it's only bounded by available (addressable) memory, AFAIK).

Statically unbounded implies that the choice is made at compile time (as
for example in C++ template class Float<n>), but in reality, the choice is
fully dynamic (as in C++ constructor class Float(n)).

  Hans Aberg






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