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Re: 3DLDF


From: Frank Heckenbach
Subject: Re: 3DLDF
Date: Tue, 17 Aug 2004 16:28:00 +0100
User-agent: semail 20040101

Hans Aberg wrote:

> At 01:52 +0100 2004/08/16, Frank Heckenbach wrote:
> >> At 16:53 +0100 2004/08/15, Frank Heckenbach wrote:
> >> >GMP implements floating point numbers with statically unbounded (but
> >> >finite) number of binary digits (mpf),
> >>
> >> Actually the precision allocation is dynamic (check the definition of
> >> mpf_t).
> >
> >I know. That's why I said it's statically unbounded (dynamically
> >it's only bounded by available (addressable) memory, AFAIK).
> 
> Statically unbounded implies that the choice is made at compile time (as
> for example in C++ template class Float<n>), but in reality, the choice is
> fully dynamic (as in C++ constructor class Float(n)).

I'd have called the former statically bounded (since you determine
the bound at compile time, i.e. statically), but let's not get into
another discussion about that. We know what's meant.

Frank

-- 
Frank Heckenbach, address@hidden
http://fjf.gnu.de/
GnuPG and PGP keys: http://fjf.gnu.de/plan (7977168E)




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