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Re: skelout patch
From: |
John W. Millaway |
Subject: |
Re: skelout patch |
Date: |
Fri, 10 May 2002 13:58:23 -0700 (PDT) |
> This patch seems to be eating a few too many \n's. The output now looks
> pretty garbled and does not compile.
You have to remove this code, too:
847,853d851
< {
< if ( skelfile )
< /* Skeleton file reads include final
< * newline, skel[] array does not.
< */
< out( buf );
< else
855d852
< }
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