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Re: Size of emacs window can't exceed 59 in height


From: Chetan
Subject: Re: Size of emacs window can't exceed 59 in height
Date: Wed, 08 Oct 2008 08:59:45 -0700
User-agent: Emacs Gnus

Torben Knudsen <tk@es.aau.dk> writes:

>>>>>> "Peter" == Peter Dyballa <Peter_Dyballa@Web.DE> writes:
>
> Peter> Am 08.10.2008 um 11:23 schrieb Torben Knudsen:
>
>>> You don't need an y offset.  I tried the below with the same result
>
>
> Peter> Then you seem to have found some bug! Could be it's in your
> Peter> window manager ...
>
> Then I will give up and wait for updates
>
> Peter> BTW, I am using
>
> Peter>        Emacs*geometry: 97x53+111+11
>
> Peter> and I also set initial-frame-alist and
> Peter> default-frame-alist. With Apple's quartz-wm, launched as proxy
> Peter> to be able to connect to the Aqua world, and Blackbox as window
> Peter> manager I can change geometry arbitrarily. For example:
>
> Peter>   Corners: +463+14 -195+14 -195-15 +463-15 -geometry
> Peter> 124x76+461-7
>
> Peter> Maybe you have set an unchangeable/fixed/immutable lock ... or
> Peter> such!  Could be xwininfo can give a hint. Or Gconf.
>
> xwininfo gave the following which does not tell me much
>
> tk@tk-laptop:~$ emacs -g 80x84+1440+0&
> [4] 26993
> tk@tk-laptop:~$ xwininfo
>
> xwininfo: Please select the window about which you
>           would like information by clicking the
>           mouse in that window.
>
> xwininfo: Window id: 0x36000a5 "*scratch* - Emacs"
>
>   Absolute upper-left X:  1445
>   Absolute upper-left Y:  24
>   Relative upper-left X:  5
>   Relative upper-left Y:  24
>   Width: 820
>   Height: 910
>   Depth: 24
>   Visual Class: TrueColor
>   Border width: 0
>   Class: InputOutput
>   Colormap: 0x20 (installed)
>   Bit Gravity State: NorthWestGravity
>   Window Gravity State: NorthWestGravity
>   Backing Store State: NotUseful
>   Save Under State: no
>   Map State: IsViewable
>   Override Redirect State: no
>   Corners:  +1445+24  -455+24  -455-90  +1445-90
>   -geometry 80x59+1440+0
>
> tk@tk-laptop:~$ 

I don't have problem with the size, but with the initial y position.
runemacs -g 120x64+300+200
Always at the top edge. I don't see that with 21.3.
I don't set initial-frame-alist.

Chetan


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