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[Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault
From: |
Daniel Burrows |
Subject: |
[Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed) |
Date: |
Sun, 17 Nov 2002 17:09:48 -0500 |
User-agent: |
Mutt/1.4i |
This came through the Debian BTS. I can't reproduce it here.
(assuming it's supposed to happen within 5-10 minutes) Does anyone
else have any ideas?
Daniel
On Sun, Nov 17, 2002 at 10:25:08PM +0100, Christoph Claus <address@hidden> was
heard to say:
> Package: heroes-common
> Version: 0.21-2
> Severity: important
>
> Sometimes while playing Quest (I tried the other modes, but could not
> reproduce it) Heroes immediately exits with
>
> Fatal signal: Segmentation Fault (SDL Parachute Deployed)
>
> The exit code is 245.
>
> I am not sure, but it seems as if the problem was limited to Level 1
> (I played -- once I passed Level 1 -- up to Level 4 without
> problems).
>
> I tried a lot around, but I could not find a reliable way to reproduce
> it. It is *not* related to collecting a "goodie", a certain length or
> playing time. It happens almost every time playing Level 1.
>
> I filed this report against heroes-common because it happens with
> heroes-ggi as well.
>
> Regards
> Christoph Claus
>
> -- System Information
> Debian Release: 3.0
> Architecture: i386
> Kernel: Linux lux 2.4.19 #1 Sam Sep 28 20:18:03 CEST 2002 i686
> Locale: address@hidden, address@hidden
>
> Versions of packages heroes-common depends on:
> ii heroes-sdl 0.21-2 Collect powerups and avoid your
> op
>
--
/-------------------- Daniel Burrows <address@hidden> -------------------\
| Whom the gods would destroy, they first teach BASIC. |
\-Evil Overlord, Inc: planning your future today. http://www.eviloverlord.com-/
- [Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed),
Daniel Burrows <=
- Re: [Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Jean Delvare, 2002/11/17
- Re: [Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Ingo van Lil, 2002/11/17
- Re: [Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Christoph Claus, 2002/11/18
- Re: [Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Ingo van Lil, 2002/11/18
- Message not available
- Re: [Heroes] Re: Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Ingo van Lil, 2002/11/18
- Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Jean Delvare, 2002/11/20
- Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Jean Delvare, 2002/11/20
- Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Christoph Claus, 2002/11/20
- Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Christoph Claus, 2002/11/20
- Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed), Alexandre Duret-Lutz, 2002/11/20