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Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault


From: Christoph Claus
Subject: Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Date: Wed, 20 Nov 2002 13:36:34 +0100
User-agent: Mutt/1.4i

From: Christoph Claus <chr>
To: Jean Delvare <address@hidden>
Subject: Re: [Heroes] Bug#169525: heroes-common: Fatal signal: Segmentation 
Fault (SDL Parachute Deployed)
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On Wed, Nov 20, 2002 at 11:33:53AM +0100, Jean Delvare wrote:

> I have been able to reproduce the bug. Heroes 0.21 configured with
> --enable-debug (and no sound, I don't have any suitable lib on my
> system). The host is an Intel Pentium II 233 running Slackware 8.1
> (gcc-2.95.3, glibc-2.2.5) with SDL 1.2.4.

finally. ;-) I was doubting myself.

> Christoph, can your host be considered as slow?

Nop, I don't think so. (Depends on what you a used to) PII 350MHz,
64MB RAM, 128MB swap, Debian 3.0 with some testing-packages, (gcc
2.95.4, glibc 2.2.5, SDL 1.2.4)

Yesterday I manage it to get a core file an a backtrace, but the mail
was rejected by the mailinglist because it was >200kB. I made core and
backtrace available via anonymous ftp at lux.dnsalias.net.

Yours
Christoph




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