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From: | Vincent Caron |
Subject: | Re: [Nel] (yet other) 3DS MAX questions |
Date: | Mon, 26 Aug 2002 21:00:24 +0200 |
User-agent: | Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.1b) Gecko/20020721 |
Thanks Jean-Philippe for your doc ! My own questions to the 3D team :* When you have a Rykol patch, maybe painted, is there a way to modify its geometry at this stage ? Such as a Max modifier ?
* I'm using the data I could download from Nevrax's site (Snowballs related), and I'm pretty confused by the patch painter tool. I compiled tile_edit.exe to change the absolute hardcoded path (I'm still having W:\..., sigh) of data/tilebank/bank.bank, and when opening a Snowballs patch it gives a strange look :
http://zerodeux.net/misc/nel/patchpaint.jpgI'm definitevely not a graphist and wondering if I'm trying to match bad data or having something else wrong. BTW I had to pach all the code that was enclosed by #if MAX_RELEASE < 400, the patch array does not work the same (I'll post it tomorrow).
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