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Re: [Nel] 3DS MAX question


From: Vincent Caron
Subject: Re: [Nel] 3DS MAX question
Date: Tue, 27 Aug 2002 12:21:25 +0200
User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.1) Gecko/20020826

Cyril 'Hulud' Corvazier wrote:
Once you have made your quad , edit , paint  you save it. After you  export
and build it .
But how do you do if want to modify geometry landscape ? Once you convert
patch are you able to modify it again ? it seems not ? i m wrong ?

Yes, as i have written before, we have a modified editpatch version to work 
with NeLPatch.
But for licences reasons, we can't distribute its source code.

Ops yes, forgot about that, but now than I need it I just remembered :)
I understand Max SDK's code can't be redistributed, but couldn't you make the diff against a given MaxSDK version and make it available to NeL users ? I'm not sure wether I could easily port it to Max 4.2 but that would maybe worth a try ...





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