|
From: | Vincent Caron |
Subject: | Re: [Nel] 3DS MAX question |
Date: | Tue, 27 Aug 2002 12:21:25 +0200 |
User-agent: | Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.1) Gecko/20020826 |
Cyril 'Hulud' Corvazier wrote:
Once you have made your quad , edit , paint you save it. After you export and build it . But how do you do if want to modify geometry landscape ? Once you convert patch are you able to modify it again ? it seems not ? i m wrong ?Yes, as i have written before, we have a modified editpatch version to work with NeLPatch. But for licences reasons, we can't distribute its source code.
Ops yes, forgot about that, but now than I need it I just remembered :)I understand Max SDK's code can't be redistributed, but couldn't you make the diff against a given MaxSDK version and make it available to NeL users ? I'm not sure wether I could easily port it to Max 4.2 but that would maybe worth a try ...
[Prev in Thread] | Current Thread | [Next in Thread] |