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From: | John W. Eaton |
Subject: | [Octave-bug-tracker] [bug #32980] for backend FLTK, real is used for axes. double should be used |
Date: | Mon, 25 Apr 2011 14:52:27 +0000 |
User-agent: | Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.16) Gecko/20110107 Iceweasel/3.5.16 (like Firefox/3.5.16) |
Follow-up Comment #12, bug #32980 (project octave): The code in axes.m should be generic and not have special cases for specific toolkits. So it seems to me that it would be better to fix this in the part of Octave that works directly with the fltk/opengl toolkit. Since we have complete control over the axes labels in that code, it seems that all we would need to do is detect the condition there, scale the values to plot and then place axis labels appropriately. That should allow us to handle the full range of double precision values even if OpenGL doesn't handle that internally. _______________________________________________________ Reply to this item at: <http://savannah.gnu.org/bugs/?32980> _______________________________________________ Message sent via/by Savannah http://savannah.gnu.org/
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