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From: | Georg Wiora |
Subject: | [Octave-bug-tracker] [bug #54762] Using fill with 1000 vertices crashes octave |
Date: | Tue, 2 Oct 2018 03:23:43 -0400 (EDT) |
User-agent: | Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:62.0) Gecko/20100101 Firefox/62.0 |
Follow-up Comment #8, bug #54762 (project octave): @pantxo: I have renamed octaves opengl.dll and checked with depends.exe that octave is now using Windows opengl.dll. My test succeeds with 1000 vertices that are drawn a bit slow but correctly at first. But hiding the window and causing a refresh leads to a crash of octave-gui again. The same behavior shows octave-cli often but not any time. My system uses Intel HD-Graphics 520 with OpenGL-version 4.4 on Windows 7. Because I am doing a lot of graphics I frequently create crashes of octave by using certain parameter combinations on plot commands. This may be a wrong color specification, a certain number of vertices or just a certain property. I think there is a lot of work to do to get octave graphics more stable. _______________________________________________________ Reply to this item at: <https://savannah.gnu.org/bugs/?54762> _______________________________________________ Message sent via Savannah https://savannah.gnu.org/
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